3D Digital Aids British Scientist in the Emerging Field of “Touch Perception”

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04-29-2011                                                                                                                            The field of three-dimensional laser scanning and my field, known as “haptics,” are both fairly new on the scene. I was originally an artist—a sculptor-engraver, primarily in glass—until I was struck by a car while walking in 1986 and injured extensively. My career to that point had been a successful one, including purchase of my work by such well-regarded collections as the Corning Museum of Glass in New York and the Pilkington Collection of the Victoria and Albert Museum in London.

Physically unable to continue in my chosen field conventionally, I attempted to use computers for the artistic act of forming shapes and creating three-dimensional effects to engage the senses. One sense that could not be engaged via computer-screen programs was touch, and that omission spoiled the enjoyment of 3D digital sculpture for me. It also got me interested and involved in the field of haptics. That interest led me on a winding path to a research fellowship at Birmingham City University, where I now work.

Human haptics is the study of the human end of touch and bodily perception and machine haptics is tactile feedback technology. Via a computer, a haptic system can simulate touch sensation through forces, vibrations, and the like. One excellent application for it involves museum objects—a Classical bust, a tapestry, a carved ivory piece—that blind visitors to the museum cannot experience in any way. These visitors lack a sense of sight, and museum rules forbid touching the objects. With haptic technology, we are able to create a virtual tactile experience of that object.

This is where 3D laser scanning comes in. We use the scanner to produce a historical artifact, for example, a scan of an ivory box. We then fiddle with the file to make it “feelable.” The effect is fairly jaw-dropping when you first experience it. You are looking at a screen that shows an object in three dimensions that does not strictly speaking exist, yet you can feel its contours and tactile details.

This work depends on 3D digital scanning, which when I first investigated it, was a difficult product area to navigate. I suppose to some extent it still is. The 3D Digital scanner was the first unit our laboratory bought, but over a year of research came first. Mostly that was me, traveling to trade shows and exhibitions. Our need was for a scanning system with flexibility of setup and powerful software. Eventually we would be wishing to produce every object as surface geometry with an accurate visual overlay—a camera image. That’s our common practice, and it works well. I was reassured to see that 3D Digital’s product had such capability and ease of use for such a reasonable, affordable price. It takes some user sophistication to get the most out of 3DD’s SLIM software, but the results are well worth it.

One project we would like to tackle involves cane navigation for the blind. When you see a blind person moving confidently through a city environment using a special cane, that is the result of lengthy, specialized training. There is a long waiting list to receive that training. Haptic technology is the only way to computer-simulate the environment, but it would have to be done quite flawlessly, or the user would be put at risk. But that’s an example of what’s going on in fields like 3D laser scanning and haptic technology—wonderful new uses and applications are occurring to people all the time.

David Prytherch
Senior Research Fellow in Haptics and
Human Computer Interaction
Birmingham City University
Birmingham, UK

Luxury Decor Maker Uses EScan to Move from Fabric to Furniture

May 14, 2010

For 25 years our interior-design company, Anthony Chao, has specialized in silk-fabric products. From our origins in California we have built a primary presence in China over the last five years, establishing four Shanghai locations.

About two years ago we decided to expand from fabric-based pieces into custom furniture reproductions. That decision brought us into a product area that is much more “3D” than the fabric operation. Our core products—bedding, drapery, upholstery, even hand-painted wallpaper—are a challenge to produce at the highest standards, but furniture poses very different challenges.

It was because we knew the potential of 3D scanning that we even considered furniture production. We understood that 3D scanning’s reverse-engineering capabilities would enable us to create reproductions at super-high quality. We only needed to find a scanner unit and software that performed properly and reliably.

After studying many scanners from a variety of manufacturers we made the right choice choosing EScan from 3D Digital Corp. Training was of course highly important—we accomplished this through online video conferencing with Satish at 3D Digital headquarters. He was very helpful in building our understanding of how the product works. Since Satish was new at scanning furniture we both faced a bit of a learning curve. Initially we ran into a few issues getting enough detail out of the scans and then piecing them together. But after some trial-and-error we had our staff well skilled in a working system for large and small items.

The EScan, versus competing products, has been the simplest to use, superior in user-friendliness to other units on the market. One competitor’s model that we demo’d required the application of an immense number of paper adhesive dots, which take hours to put in place and are difficult to remove. Compared to other scanners we looked at, the eScan was able to get the job done relatively easily.

Using eScan, even large objects like full-size sofas can be captured using some tape and black markers to create recognizable surface points. Each of the scans we took merged effectively, creating a CAD file that locked in very intricate and beautiful carving of the original piece.

If at any time we ran into problems or issues, Satish would do some problem-solving and think of new ways to capture the scans and merge them accurately.
After a software upgrade the processing speed time was reduced significantly.

I look forward to continuing our valuable work with the EScan system and producing furniture pieces that continually please our highly discerning clientele.

Lyman Chao
Anthony Chao
Shanghai, China

The Old Forge, a New England Tradition, Goes High-Tech with 3D Scanning

We are a traditional New England manufacturer that forges specialty parts primarily for the aerospace industry. In 2009, we acquired an Escan laser scanner from 3D Digital to help streamline and modernize our inspection of production forgings. We were also interested in laser scanning as a way to optimize the value of our very extensive stockpile of previously used forging dies.

Our basic challenge is to scan dies that will generate the high-quality forgings our customers need. Our customers will send us a drawing of a part and state the quantity they need. Some are CAD drawings, but most are line drawings on paper.

Sub-contractors produce our dies then submit them for our okay. They submit a bill at the same time, so it’s our responsibility to detect any errors promptly and request any revisions needed. In the case of a replacement die we are now able to take an impression from the previous die (made when it was intact and functional), 3D-scan it, then scan a cast from the new die. If they match, we know that we’ve got a die we can start forging from.

We started using 3D scanners in March of lasts year. We did a survey of the vendors, had sales people perform demos for us. We found 3D Digital had the clear advantage. Satish made it work for us, with a scanner that did the job well and didn’t break the bank.

We found that the more complex the part, the more valuable 3D scanning was. Before, we would do hand layouts using mechanical measuring equipment—micrometers, calipers and height gauges, measuring to plus or minus 30 thousandths of an inch.

Also, with scanning, you get a representation of the entire surface, not select points, as with the hand layouts. You move from point to point in the hand layout. If there’s a bump in the middle of the part, you may never pick up that anomaly, but the scanner will find it.

Our laser scanner, which is the right model for our tolerances but is not the highest-end model, saves us time. It digitizes our design. There’s no need to keep and store the physical cast anymore. The software lets us reverse engineer and machine the die. Then we can hand it to the subcontractor for CNC machining. Because we are niche supplier, the dies we produce forgings from are often used for short runs and then set aside. We now have the ability to create a data library that gives us the power to “clone” the dies we commission.

Scanning in mid-run will be our next step in this conversion. Currently, we only do replacement die first-article inspection of casts. We would also like to introduce scanners into our customers’ shop. We hope in the future to use the 3D model as our inspection article for first piece inspection.

3D Digital has been a reliable vendor and partner, with personal service to get us through any obstacles.
Tom Slauta

    Director Quality Assurance